.: House of Amill :.


"Serious Comics Served Fresh"

Artwork from the mind of Erik Amill.

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Finished Projects



 Like many artist-type folks, I have a number of projects and ideas in various forms of completion. Here you'll find the ones that, for some reason or another, have come to an end. Either it's an old idea that I put too much effort into to let fade or a project that actually had a definitive end in mind that it reached; they have been listed below. Memories to look through, enjoy and show my growth as a creator to myself and others. = )

 Looking for a project but you don't see it here? Simply follow the links to my list of Active and Inactive projects.


Use the drop-down below to read about the project.


 

Prophet



 If you were looking for a place to start, this would be it. Prophet was the first book I ever came up with that wasn't a carbon copy of an existing superhero. It is also the one that went through the most changes before I set it down in writing.

 The original premise was a husband/wife thing. The husband gets his hands on Merlin's book (Yes, that Merlin) and is changed when attempting a spell. His wife goes missing after an "explosion of power" and turns evil. It read like a bad Image comic rip-off so it was canned after many attempts to rework it. These included the yet unnamed man's wife being kidnapped and I believe I even had a bit where the government got involved.

 Prophet as it is now was done back during my middle school years in 1995. The book is filled with magic and dragons all set in (at the time) present day Willimantic, CT. I took a cue from Todd McFarlane and based some of the names on family and friends, going so far as to name the main character "Eric Amil." This was also done because of a thought that, if ever I lost my rights to the series, I would always have a part in it's mythos.

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Prophet's Place



 Prophet's Place was my first attempt at a webcomic. It was an early 2000's idea where Proph (This time being just a comic version of normal non-furry myself) ran a comic and card shop in the local mall. For some reason that I never really got to, the other characters in the book were all anthro critters - a polar bear, a raccoon, a squirrel and a meerkat. There was a robot, too. 'Cause Comics! = D

 The premise was that I got a wild thought while ratting the mall to open a store. So I did. Tim the Polar Bear worked the register, Fuzzy the Squirrel was a hyperactive kid who was to be the comic's version of Kenny from 'South Park'. Sin was a raccoon girl who would drop by from time to time and Bob the computer was a modified war bot that acted as temp cashier and security system. Ren the Meerkat was effectively Jay of 'Jay and Silent Bob' fame.

 The story went nowhere. The characters ended up in various other things. Sin and a modified Fuzzy ended up making cameos in 'Biff the Vampire'. Bob is a proper character in it (minus the warbot backstory). Ren ended up being used in a college animation project. Tim has yet to find a place but he'll pop up in something, that's for sure. My characters always do. = )

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The Froggy Gods



 Froggy Gods is a creation story I cooked up for my Bookmaking class. The final was to build our own myth. Having done up the first Froggy God some years before during the construction of the "Frog Bridge" in Willimantic, I figured I'd use that as a base. The book itself was cool. It had foldouts and pop-up frogs and the text quite literally floated above the paper's surface. Unfortunately, due to piss poor paper choice on my part, the book fell to pieces almost immediately.

 It wasn't a bad story, but I do wish that book would have held up better.

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Modern-Day Metamorphosis



 Modern-Day Metamorphosis is pretty much what it says. Based on my take on Kafka's book, I started working up a one-shot story in my Scriptwriting class. I figured that, in today's age of electronics, the main character would still be able to find a way to communicate with the outside world. The lessons learned by Kafka's Gregor would fail on my Greg and I would have to find another way out

 To seal the deal, I thought of the one insect that the modern cube dweller reminded me of the most: Bees. Keep in mind, this also works on a fear level as well. I'm deathly allergic to bees, so are many others. They are quite the little critters and give many angles to work. When I drew up Greg for the first time, he ended up looking incredibly cartoonish. Not sure if this will work for or against me but I'll run with it all the same.

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Distant Memories



 Distant Memories was a yet another college writing assignment. In it, we needed to hit certain milestones but I honestly don't remember what they were anymore. I Do know that I got an okay ghost story out of it. = )

 The basic premise is a guy is rushing to Providence, RI after getting a message from his girlfriend Alice. The song 'Mad World' rings in his head. As e turns off the highway, he sees a fire coming from near the school she attends. Spookiness abounds.

 This was a one-and-done project. A neat little story with a kinda' spooky ending.

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Upgraded



 Upgraded was a scriptwriting assignment that had legs. And arms. And a strong influence from the 'Mega Man' game series.

 The story follows a conversation between Hal and Bob, two "Reploids" - the very human-like androids from the Mega Man X series - who are talking about upgrades the got for their jobs. They show off a bit, chaos and comedy ensue. It started as a loose script but, upon the suggestion of my teacher, I reworked it into a radio play of sorts. Some of a the unnecessary visual cues are still there but it is the best version of the idea.

 Despite it being written for radio, I currently have no plans to perform it or record it or make more stories in that world. It's stand alone fanfiction.

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Into the Aether



 Into the Aether is a very game-based story idea from my creative writing class. It was set in this fictional MMORPG called 'Aether: Battle of the Five Kingdoms'. It was to be written with a mix of in-game text chat and good ol' fashioned prose.

 The only existing story from that project is called "Shiva's Cave - Second Run". We follow a solo player who joins up with his friend to do an in-game multiplayer raid event called Shiva's Cave. We follow the events through his perspective as he plays alongside his friend and three other players he doesn't know.

 I really thought that, back in the early 00's, I could make a go at a few of these types of stories. Maybe even make them into a collection. Yeah... it was fun but the idea didn't go over well with my classmates and my less-than-awesome over reaction to their relatively light critiques proved that it was very much a one-shot deal. That said... it's still a fun read.

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